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- SUSPENDED Part One
-
- "Suspended" is an excellent game and possibly the most advanced
- game to date for the adventurer. The story is quite simple: You
- are the failsafe device to protect the surface world of Contra
- should any emergency develop that would cause the planet control
- devices to fail (these are underground in a complex where you
- live suspended in a cryogenic tube, awaiting a disaster). Of
- course, a disaster develops as soon as you boot up the disk. You
- are awakened to find that there has been an earthquake that has
- damaged the cables in the Primary and Secondary Channels. You
- have six different robots at your command. These robots all
- enjoy different skills and abilities. Each one represents a
- different sense. Iris: The sense of sight Waldo: The sense of
- touch and dexterity Sensa: Perceives things magnetic and
- electronic Poet: Perceives things electronic and can diagnose
- electrical flows Whiz: Commands the computer and can do errands
- Auda: The sense of hearing The trick to winning "Suspended" is
- assigning the right task to the right robot. Also, the right
- robot has to be at the right place at the right time. This is
- called critical path planning, and is the secret of "Suspended."
- In the standard game, there are a few real-time events to be
- aware of: 1) At the 15th cycle, there is another earthquake
- which causes an acid spill that kills, in short order, any robot
- that thereafter passes through the Cavernous Room (until the acid
- is shut off); 2) At the 75th cycle, there is another quake which
- wrecks the hydroponics and transit equipment on the surface
- above. These have to be fixed quickly or the game ends swiftly
- due to the starving populous above; 3) At the 100th cycle, humans
- enter the complex with the intent of turning you off because, by
- this time, you are clearly screwing up the assignment. These
- humans can be the death of you or they can help you by...well, I
- won't tell you yet. The following commands get you through the
- game in less than 70 moves. As a result, they give little aid in
- the event that you finish the game in more than that time. The
- game changes considerably after the 75th move. There are many
- problems that surface after that time, and these clues do nothing
- to help you. Let's get started! #1 POET,GO TO WEATHER CONTROL
- #2 SENSA,GO TO SUB SUPPLY ROOM #3 WHIZ,GO TO SECONDARY CHANNEL #4
- SENSA,TAKE RAMP #5 SENSA,GO WEST #6 SENSA,TAKE CONTAINER AND
- GRASPER #7 SENSA,GO TO HALLWAY JUNCTION #8 WALDO,GO TO HALLWAY
- JUNCTION #9 AUDA,GO TO GAMMA REPAIR The above moves set the game
- up. Poet is needed to turn the weather control off; this
- minimizes deaths at the surface (your primary goal). Sensa gets
- the ramp that is needed to allow the robots to go from one level
- to another. Auda is sent to the Gamma Repair area because she
- will be needed later and, without the humans coming for a while,
- there is nothing that can be done with her anyway. Waldo is sent
- to the Hallway Junction to meet Sensa and take the container and
- grasper on his way to fixing Iris who is reported to be out of
- order.
-
- SUSPENDED Part Two
-
- Now, enter your second set of commands: #10 POET,TURN SECOND
- DIAL TO 100 #11 POET,GO TO HALLWAY END #12 IRIS,GO TO MAIN SUPPLY
- ROOM #13 SENSA,PUT RAMP AT DROPOFF #14 AUDA, LISTEN #15
- WALDO,TAKE CONTAINER AND GRASPER #16 WALDO,GO TO MAIN SUPPLY #17
- WALDO,INSTALL GRASPER #18 WALDO,TAKE RED IC AND YELLOW IC #19
- SENSA,GO NORTH #20 SENSA,TAKE RAMP Once Poet got to the Weather
- Control, he had to reset the faulty control to 100. This is only
- a temporary fix because if you let the game go on too long, all
- hell will break loose with various disasters and accidents
- occuring which you will not be able to control. Poet is then
- sent to the Hallway End where he will be used to get the TV
- camera needed later. Iris is sent to the Main Supply Room where
- she can be fixed when Waldo arrives. She will also help Waldo
- repair the machine there. Sensa, upon arriving, puts the ramp in
- place so that Auda can get to Gamma Repair and so that she and
- Poet can get to the other level. Waldo is handed the grasper and
- container which he installs. This is done now to save moves
- later. #21 SENSA,GO TO SMALL SUPPLY #22 WALDO,OPEN PANEL #23
- WALDO,REPLACE ROUGH DEVICE WITH ROUGH OBJECT #24 WALDO,CLOSE
- PANEL #25 POET,GET IN CAR #26 POET,GET OUT OF CAR #27 POET,GO TO
- BIOLOGY LAB #28 WALDO,TAKE BURNED AND FRIED CHIP #29 POET,TAKE
- CAMERA #30 SENSA,PUT RAMP AT HOLDER This stage sets the robots to
- their major gathering tasks. Waldo has fixed Iris, and is now set
- on fixing the machine and salvaging its parts. Poet has arrived
- at the Hallway End, gotten in the car, exited the car, and is now
- getting the camera. Sensa has arrived at the Small Supply Room
- to take the cable cutter. #31 SENSA,GET ON RAMP #32 SENSA,TAKE
- CUTTER #33 SENSA,GET OFF RAMP #34 SENSA,TAKE RAMP #35 SENSA,GO TO
- SLOPING CORRIDOR #36 POET,GO TO VEHICLE DEBARKATION #37 WALDO,PUT
- RED IC IN RED SOCKET #38 WALDO,PUT YELLOW IC IN YELLOW SOCKET #39
- POET,GET IN CAR #40 POET,GET OUT OF CAR Sensa has completed her
- task of getting the metal tool that she will need shortly. Poet
- has gotten the camera and is now coming back, and Waldo is in the
- midst of fixing and salvaging the machine with Iris in the Main
- Supply Room.
-
- SUSPENDED Part Three
-
- You're more than half-way to your goal! Now, enter: #41 POET,GO
- TO PRIMARY CHANNEL #42 SENSA,PUT RAMP AT DROPOFF #43 GO TO GAMMA
- REPAIR #44 WALDO,PUSH BUTTON #45 IRIS,TAKE FUSE #46 WALDO,TAKE
- CABLE #47 WALDO,GO TO THE SECONDARY CHANNEL #48 IRIS,GO TO MIDDLE
- SUPPLY #49 IRIS,TAKE CABLE #50 IRIS,GO TO MAIN SUPPLY Poet has
- been sent to use the camera in the Primary Channel (this is a
- Kamikaze mission because he has to pass through the Cavernous
- Room to get there). Sensa has gotten to the Sloping Corridor and
- reinstalled the ramp so that she and Poet can get to the lower
- level. Waldo and Iris have gotten the machine fixed and salvaged
- one of the two needed cables to set the FCS in balance. Waldo is
- now set on his mission where Whiz will be waiting to install the
- cable needed in the Secondary Channel. #51 SENSA,EXAMINE OBJECT
- #52 SENSA,TURN FLOWSWITCH #53 BOTH SENSA AND AUDA,MOVE FRED #54
- SENSA,CUT CABLE WITH CUTTER #55 POET,PLUG TV1 IN #56 POET,AIM TV1
- AT SIGN (This is the important "Reset Code." Write it down!
- It's different for every game.) #57 SENSA,TAKE CABLE #58 SENSA,GO
- TO PRIMARY CHANNEL #59 IRIS,PUT CABLE IN MACHINE #60 IRIS,PUT
- FUSE IN MACHINE Sensa and Auda salvaged the remaining needed
- cable to fix the cable in the Primary Channel. Sensa is now on
- her way. Poet valiantly died trying to work the camera in the
- Primary Channel after having had corrosive acid spilled on him.
- Iris has fixed the reset machine which is now only awaiting the
- installation of the cables in the FCS to reset the systems to set
- the surface world above right. #61 WHIZ,GO TO WALDO #62 WHIZ,TAKE
- FOURTEEN-INCH CABLE #63 WHIZ,REPLACE THE NINE-INCH CABLE WITH THE
- FOURTEEN-INCH CABLE #64 WHIZ,DRAG WALDO TO THE EAST END #65
- AUDA,GO TO SLEEP CHAMBER #66 SENSA,REPLACE FOUR-INCH CABLE WITH
- TWELVE-INCH CABLE #67 IRIS,PRESS ----- CIRCLE #68 IRIS,PRESS
- ----- CIRCLE At this point, the game is over. Only 8,000 are dead
- and you have succeeded in your mission. It should be noted that
- this does not answer all the questions and puzzles that are
- presented in the game, it just tells you how to win the game in
- the shortest order. Enjoy!
-